So a while ago I asked the community to ask me questions aout me,qa or ddo in general and I would answer them to the best of my ability. So questions asked I now have answers.
Why do blindness effects always seem to make my client crash?
It is a known issue and it is being worked on.
How long does it take from a player bug report to a bug being releaed to live. Example if there’s a really nasty server crashing bug how long would that take. Another example would be just a less critical bug like for example the supreme cleave bug. How long does a release take?
I go over the new incoming bugs every morning and look for things that scream test me now while the rest of my team will work on the list as a whole. Typically no more than a day or two (three possibly if it came in over the weekend). Release’s time scheduling is not something I’m privy to and if I did tell you I would have to kill you. =P
Do the Mournlands testers have a QA background, a design background, both, or neither?
We do not require them to come from any background as it is a voluntary and tough gig. The community there has been built up from community members and turbine referrals on a set of guidelines we are looking for in a person for mournlands (being a fanboi is not one of them). We are not looking for the best “testers” to break stuff but a better feel as how the DDO community would enjoy the next update.
Seriously, we wonder what the process is for allocating and prioritizing the bugs.
Do you pick by:
Most complaints, Biggest impacts to users, Biggest global impact, The ones Borror0 complains about the most, Do you use a dart board (Actually had a QA group that did that!). How do you track bugs?
There are multiple meetings every week on new bugs that were entered and the executive team, the heads of development team and the heads of qa and maybe a few others get together and do one set of prioritization taking the suggested level of the bug from the person who entered the bug in our super modern super fancy bug writing program. After being fully prioritized thae group of people ship it off to a dev and it goes into their I should fix this list. Also who is this Borror0 you speak of?
If you are allowed to say, what was your favorite bug that you caught before it went live? Like, did you catch a bug that caused all kobolds to be Mr. T?
Early in the development of relaunch/the update formerly known as MOD 9 the quest Weapons Shipment on hard and elite would spawn kobolds instead of Warforged Titians, I found this quite amusing at the time.
What’s the dev/test ratio like at Turbine? Related question: How much of the testing is outsourced to “Army of teenagers jacked up on caffeine and sugar” versus “People who actually know how to test”?
Enough. We do not outsource any testing and have not since I started working in QA nearly two years ago. It’s the same group of people who bang on ddo with hammers everyday.
DDO QA
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