• Player Profile
    Sanadil
    "Pay Attention!!"
    Name:Brian
    Location:New York
    Play Times:6PM EST - 11PM EST
    I'm Currently:No way I can keep this updated :)
    Play Style:
    PvP
    Socializing
    Raiding
    Permadeath
    Questing
    Static Groups
    Roleplaying
    Speed Runs
    Crafting
    Character Builds
    Exploring
    Achievements
    About Me:
    Well..I like long walks on the beach, reading, mountain biking, hiking...wait wait..just one second, this is a game right? K, just checking... Oh yeah, Crafting Planner aka DDO Game Guide Creator at your service ;)
  • Journal

    Alternate Forums

    Posted On: October 15th, 2011
    Posted By: Sanadil
    Posted in: Uncategorized

    I’m feeling lost without the DDO Forums.  So I’m going to plug my own little fan site corner of the world.  We’ve been up and running since 2007 with over 1.2 million hits, and use the same forum software that turbine does.  We’ve been listed on the Official Fan Sites links as “Vinton’s Place” since that was created.  Feel free to drop by, and create an account.  There are no ads/popups.  Hope it gives you a place to play while Turbine fixes theirs.

    http://www.inferussus.com

    0 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 5 (0 votes, average: 0 out of 5)
    You need to be a registered member to rate this post.
    Loading ... Loading ...

    DDO Game Guide V3.6.0 Released

    Posted On: October 12th, 2011
    Posted By: Sanadil

    I’m happy to report I’ve released V3.6.0 of the DDO Game Guide. Lots of bug fixes with the Raid Timer, full Cannith Crafting, an updated Loot List, and more!!

    Download Links:

    http://www.inferussus.com/gameguide/Crafting3.6.0.zip - Main
    http://www.megaupload.com/?d=4S4SFM7V - Mirror 1
    https://rapidshare.com/files/3040512879/Crafting3.6.0.zip - Mirror 2

    Release Notes:

    ******************************************
    V3.6.0

    Additions:

    • Cannith Crafting Added. Full functionality is there. Save, Save As, Load, Load at Startup, etc..etc..
    • Clicking on the Cannith Crafting image will list out some more general information on the process.
    • Alchemical Crafting (Update 11) added.
    • Added “The Lord of Blades”, and “The Master Artificer” to the raid timer list. You can add the raid to your list, by going into Settings\Options\Auto Raid Timers. If you’ve matched all of your existing raids, to actual in game raids, the “Add Raids” button at the bottom should be available to click. Do so and both of these raids will be available for selection from the main raid timer screen. You can also add these timers to your timer list by going to Settings\Options\Raid Timer, select the character(s) in the drop down, and click the “Add Timers” button.
    • I’ve added snap shots of all ingredients to the Shroud Crafting output. If this is well received, I’ll consider doing it for other crafting sections.
    • An option to auto sort raid timers when the timer is up, has been added. On by default.
    • The Cannith Manufactury map added.
    • Walkthroughs for Master Artificer & Lord of Blades added. The Lord of Blades one is really not that great, and will be tweaked as I get a better strategy down. Master Artificer is tried and true, and will work on Normal Difficulties.
    • I’ve added in a status message for when the auto raid timer is checking my.ddo. You may get intermittent lock ups that should last no longer than a few seconds when its doing that.

    Changes:
    Read the rest of this entry »

    7 votes, average: 5 out of 57 votes, average: 5 out of 57 votes, average: 5 out of 57 votes, average: 5 out of 57 votes, average: 5 out of 5 (7 votes, average: 5 out of 5)
    You need to be a registered member to rate this post.
    Loading ... Loading ...

    DDO Game Guide V3.6.0 Work(6)

    Posted On: October 9th, 2011
    Posted By: Sanadil

    What a weekend. Lots of coding happened. At least 20 hours of it.

    Cannith Crafting is fully complete now. This includes Runearms and Ammunition too, along with the update to Bracers getting Strength on them. I’m open to ideas on how to modify the output after you see it. If its not to the communities liking, I’ll switch it up. So much has happened that I really don’t know where I left off, and what I’ve actually done since last writing. I added in all the features of the other crafting. Saving files works, loading the last known file works. I updated the internal updater to look at my new hosting provider. That won’t really affect all of you until the next version, as the updater you have still points to my old hosting provider (Its still up and will work when I release). The good new is, in the future, updates should occur a ton faster from the internal version. The new hosting provider really is much much better than the last.

    Read the rest of this entry »

    3 votes, average: 5 out of 53 votes, average: 5 out of 53 votes, average: 5 out of 53 votes, average: 5 out of 53 votes, average: 5 out of 5 (3 votes, average: 5 out of 5)
    You need to be a registered member to rate this post.
    Loading ... Loading ...

    DDO Game Guide V3.6.0 Work(5)

    Posted On: October 7th, 2011
    Posted By: Sanadil

    I’m feeling better, and kicked back in full force into the game guide again. Great news everyone, the logic WORKS!! Drop downs for Cannith crafting are populating properly, and will automatically limit down based on what you can create. Want to start with prefix, go for it, it will change all the other drop downs to work with the prefix selected. The same goes for every other drop down. Once you get to the end of an item, selected everything you can for it, you will need to “Reset” in order to start creating a new item.

    I had to do some funky things to get Runearm’s working. Being that you can’t deconstruct them, and they don’t follow the normal mold as turbine loves to-do; making those little “GOTCHA” recipes that are different and have different rules than everything else, I hacked them in. I hard coded some of the references to files directly in the code. Traditionally that is a huge no no, but in the essence of time, and my sanity, I just did it that way. A future update may change that.

    I have minimum level’s showing up on the fly as you select things. The drop downs contain item names/enhancements, followed by school, then unbound level, and bound level for creation.

    No output is being spit out yet, but that part is really trivial and more fluff than anything.

    I probably will release this without the ability to save recipe’s. Once I tidy this whole thing up and get output working, I have a couple other things to finish. If I still have time, I’ll try to add saving and loading into the picture.

    Work is ramping up again, so next week I’ll have little to no time to work on the game guide. I really hope I can get it done for a Sunday release :) X your fingers. I’m off, time to drive home..

    2 votes, average: 4.5 out of 52 votes, average: 4.5 out of 52 votes, average: 4.5 out of 52 votes, average: 4.5 out of 52 votes, average: 4.5 out of 5 (2 votes, average: 4.5 out of 5)
    You need to be a registered member to rate this post.
    Loading ... Loading ...

    DDO Game Guide V3.6.0 Work(4) Or Lack There Of

    Posted On: October 4th, 2011
    Posted By: Sanadil

    Just fyi, I got a pretty serious cold going on, and can’t really think straight. I worked 1 more day on logic of drop downs, and when I started writing the same code multiple times in different places, I knew it was time to stop. I’m doing something wrong with the logic, and my head is so cloudy I can’t figure it out right now. I have an idea, but until I feel better, this is on hold, and so is my gaming.

    0 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 5 (0 votes, average: 0 out of 5)
    You need to be a registered member to rate this post.
    Loading ... Loading ...

    DDO Game Guide V3.6.0 Work(3)

    Posted On: October 1st, 2011
    Posted By: Sanadil

    Today was a busy day.  I was able to update all of the maps with TheLallian’s map work and added him to the credit section.  Cannith Manufactury map has been added too.

    I changed how the epic drop downs work.  Instead of it showing the item name, then what the item has on it, I’ve switched it to show the augment colors instead of what the item has.  Why?  Well lets just say I’ve seen epic items I don’t have in the planner, and I struggle to find out what the augment slot can do for the item.  This will make it easier in those circumstances, to go to the planner, drop it down, look for the augment color you are interested in, then look at the augment drop downs for what can be put on that augment.  I also added the color of the augment in the output next to where it sais Augment 1, Augment 2.

    Read the rest of this entry »

    2 votes, average: 5 out of 52 votes, average: 5 out of 52 votes, average: 5 out of 52 votes, average: 5 out of 52 votes, average: 5 out of 5 (2 votes, average: 5 out of 5)
    You need to be a registered member to rate this post.
    Loading ... Loading ...

    DDO Game Guide V3.6.0 Work(2)

    Posted On: September 30th, 2011
    Posted By: Sanadil

    Just a quick update today on what I accomplished.

    The auto raid timer bug that caused your completion counters to continually tick up, yup, that’s been fixed, at least I hope its fully fixed.  I put in a check to see if the currently stored timer up date, is greater than the one its checking against, and if so, don’t do anything.  Hope that takes care of it.

    I also added in the ability to have the raid timers auto sort when a timer comes up.  Previously it would only auto sort when you completed a raid/epic quest.  Now, via the options, under Auto Raid Timer, there is a check box to allow it to auto sort when that timer comes up.  This is on by default, and if you like the old way, you can have it like that by going in and unchecking the option.  I can see why some would like it both ways.  The old way you could easily see at the top of the list, which timer just came up.  The new way, you will just see those you are still on timer for.

    I also added a little more information to Svaunts guide to Alchemical Crafting.  I’ve decided, for the first version of this, to just go with a web page, that fully explains it all.  There are only a very small number of things you can put on the weapons, and writing a whole program to exactly spell out what you need to do when, seems initially kind of silly.  You never know though, I may go back and put it in at some point.

    That’s all for today.  Back to coding a bit, then gaming.

    3 votes, average: 4.67 out of 53 votes, average: 4.67 out of 53 votes, average: 4.67 out of 53 votes, average: 4.67 out of 53 votes, average: 4.67 out of 5 (3 votes, average: 4.67 out of 5)
    You need to be a registered member to rate this post.
    Loading ... Loading ...

    DDO Game Guide V3.6.0 Work(1)

    Posted On: September 29th, 2011
    Posted By: Sanadil

    You got it, I’m back into programing again.  Such is life.

    This time around I’ll be adding Cannith Crafting, Alchemical Crafting (Update 11 version, not what was called Alchemical, I’ll need to rename the old one to “Collectible Crafting”), and I may drop a blurb in on the Update 11 Nearly Finished Item, along with updated outdoor maps, and images in shroud crafting output.

    My drive to continue developing this software dwindled pretty drastically over the last 6 months or so.  In the past I would poke around in the code from time to time, making small tweaks here and there.  This time, I literally haven’t opened the code up in over 5 months.

    Read the rest of this entry »

    1 vote, average: 5 out of 51 vote, average: 5 out of 51 vote, average: 5 out of 51 vote, average: 5 out of 51 vote, average: 5 out of 5 (1 votes, average: 5 out of 5)
    You need to be a registered member to rate this post.
    Loading ... Loading ...

    DDO Game Guide V3.5.0 Released

    Posted On: March 23rd, 2011
    Posted By: Sanadil

    Download Links:

    Main - http://www.inthecore.com/ddo/upload/Vinton/Crafting.zip
    Mirror 1 - http://www.megaupload.com/?d=A4YQNMR5
    Mirror 2 - http://rapidshare.com/files/454073645/Crafting.zip

    Special Notes:

    • This version requires flash for one small piece of it. It doesn’t break the game guide if you don’t have it installed. The new reaver puzzle practice, won’t work without it. Install the plugin for flash to internet explorer, even if you don’t use it as your default browser, as that is the back end browser that gets used within the game guide.
    • Raid Timer Auto Update has arrived. You can now enable the raid timer to auto update your timers via my.ddo.com. Check the settings out to enable it. It’ll be listed under “Settings\Options\Auto Raid Timer”. There is a help file under “Help\Raid Timer” that can walk you through all the settings.
    • You must set your characters to “Public” in my.ddo in order to use the auto update feature. A tutorial on how to do this is in the “Help\Raid Timer” file.
    • The “GET END REWARD” will only work for 2 Days 18 Hours of finishing the raid. The auto timer only grabs that much history, so can’t re-flag you as needing the end reward if it doesn’t know about it. It will remain Orange and stating GET END REWARD as long as you don’t close and open the game guide. It recalculates that particular status each time its opened.

    Additions:

    • NEW - Reaver Puzzle Practice Added. This is under the puzzle tab, and labeled “Reaver Practice” in the drop down.
    • NEW - Sora Katra aka Lordsmarch Plaza Crafting added. (Thanks to Rasczak For The Addition!!)
    • NEW - Added boot ingredients to the ingredients tab.
    • NEW - Added in a check to see if you have internet. It will replace the donate button with text stating “No Internet Connection”.
    • NEW - Tool tips have been added for every item on the Raid Timer Screen.
    • NEW - You can disable tool tips in the “Settings\Options\General” screen.
    • NEW - The layout of the Raid Timer screen has been updated.
    • NEW - New Tutorial on the Raid Timer added. This includes how to use the Auto Raid Timer feature.

    NEW - Raid Timer Specific Additions:
    Read the rest of this entry »

    2 votes, average: 5 out of 52 votes, average: 5 out of 52 votes, average: 5 out of 52 votes, average: 5 out of 52 votes, average: 5 out of 5 (2 votes, average: 5 out of 5)
    You need to be a registered member to rate this post.
    Loading ... Loading ...

    DDO Game Guide V3.5.0 Work I

    Posted On: March 11th, 2011
    Posted By: Sanadil

    So I’ve been sick the last week.  Finally took a day off of work, and what do I do?  You guessed it, pulled out the DDO Game Guide source.  Actually, I started by setting up a Subversion server, so I could work from multiple places/systems on the code, makes life a million times easier.

    I had mentioned in the game guides forum thread some of the work I wanted to get done.  I’m happy to report, the auto update for the raid timer is working.  I still have all the settings/options to write for it, but it does actually auto update the raid timer, and increase the count.

    I had talked about dynamic array’s too.  For all ingredient files, that has been converted to them.  No more having to keep track of the number of items in it.   You can add your own too, just be forewarned, when I release a new version, it will overwrite your files.  If and when I get to creating an editor for it, I’ll make sure the editor always keeps a backup of what you have.

    Read the rest of this entry »

    1 vote, average: 5 out of 51 vote, average: 5 out of 51 vote, average: 5 out of 51 vote, average: 5 out of 51 vote, average: 5 out of 5 (1 votes, average: 5 out of 5)
    You need to be a registered member to rate this post.
    Loading ... Loading ...