So as I sit here, I’ve been working on V3.2.0 of the Interactive DDO Game Guide (IDGG for short). I was dabbling with some color selections, at least from what I could tell I was. I’m not to sure where I was going with that. Anyway, random thought there, the code is there for me to allow someone to choose colors now, just not sure what I’m going todo with it. Oh..just rememberd, I think I was going to work on the Item Tracker, and allow you to assign colors to specific types of equipment. That piece has long been awaiting an overhaul. I was thinking of making static drop downs on types of equipment (keeping your old stuff still), and allowing to export/import from excel, possibly, maybe, that’s could be a long shot
Today I was looking at the layout.  We have lots of tabs going on now, and about half of them all revolve around crafting. I figured that’s not going to slow up. We have 1 more type of crafting now, EPIC, and another coming soon, Dreaming Dark stuff. So, I started working on a new tab, called “Crafting”. Under that tab, would be another series of tabs, all of the crafting ones that were originally on the top level.Â
You’d think this would be an easy task. You know, the old Cut/Paste technique, everything moves over, and is supposed to function just as it did. Yeah, nothing is ever easy. For those VB.NET programmers out there, if you had a program, originally written in VB.NET 2005, and convert it to VB.NET 2008, this will cause headaches for you too. 05 version didn’t add the “handles component.designation” to the end of every SUB. Some it did yes, but not all. What’s this have to do with cut/pasting components? Well, 08 thinks its a new component, so all that code you had written in the originals, yeah, doesn’t work anymore. You have to go through every SUB, and add the correct “handles component.designation” to it. For me, that’s ohhh, roughly 500-1000. I’m not anywhere near done with it. Its mind numbing work. So I’m 50% through the ingredients tab as of writing this. 75% through the Shroud Crafting tab, and haven’t even started any of the others.
This will require some heavy beta testing. One spelling mistake could cause some not so fun bugs to crop up. TY Inferus Sus for being my guinee pigs ;) I release these to them a week or so before I go public, and they get to break it lol.
Beyond this pretty large task, I started working on EPIC DQ crafting. I’ve created by base data files for the information the community has as of today. Not all items have been created as EPIC yet, so when this does release, it will be missing some. The augments for them will be 100% done, just not the base items.Â
I’m going to use this opportunity, since its different than the shroud crafting, to re-write how I’m handling it. I think I’m going to try to do the list all in every drop down box, and then when selecting from either one, limit the other on the items that can be made. If I can get this working here, It will be the beginning of changing the original Shroud Crafting to fit into this roll.
So that’s where I stand today. Trying to run a guild, do the IDGG, and keep the family happy with all my free time, is challenging to say the least. On that note, I must sign into the game, and try to divy out some shroud ingredients to those guildies that lost some. Take care all, and I’ll try to update this as often as possible on the status of the IDGG.