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Inferus Sus is celebrating their 4th anniversary this weekend! This Thelanis-based guild includes adults from all over the world who get together for drama-free fun! Click here to check out their guild web page! Also, the guild is celebrating this weekend with a series of events, click here to read more!

Successful adventuring often means thinking ahead, and that has us thinking about buffs! Tell us about your most-used buffs, and why they are on your “must-have” list!
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FordyTwo is looking for input from the community about building a fighter for a new player! Click here to offer feedback on his Fighter 101 guide!
Thoon is looking for your feedback if you have checked out the Update 10 quests on our Lammania preview server! Click here to find out more!
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That’s all for this week’s edition of the Eberron Chronicle. We’ll see you next time!




(2 votes, average: 4 out of 5)

June 10th, 2011 at 6:15 pm
Haste all the way!!! It just makes the whole quest go by faster and with very little pain.
June 10th, 2011 at 6:37 pm
Since I have been leveling my FVS lately divine power and divine favor have been my favorites. If you can’t hit the enemy you can’t kill them.
June 10th, 2011 at 6:57 pm
Resist Energy is one I find useful a lot of times. Now if only we could get a Resist Elements and a Resist Elements, Mass… or at least Resist Energy, Mass
June 10th, 2011 at 7:21 pm
Do you want a package deal or is this on an individual buff basis?
If I am on my arcane caster I always have “False Life”, “Greater Heroism”, “Blur” (either on an item or spell), “Stoneskin” (either item or spell) and “Mass Protection From Elements” as a package deal. Depends on the quest I also put “Resist Energy: “.
If I am not on my arcane caster I always try to have the equivalent wand/item clickies for them; or ask for them.
Haste is not as important for many of my characters. I found myself using the Upgraded Pale Lavender Ioun Stone, Silver Flame Pendant and the Mantle of Worldshaper for the Spell Absorption more and more due to fighting creatures from Xoriat.
June 10th, 2011 at 7:25 pm
No matter where I go it is Resist Energy, Bark skin, and Freedom of movement. It makes life so much easier when those Melf’s acid arrows don’t do anything to you!
June 10th, 2011 at 8:04 pm
Resist Energy is #1. Nightshield #2.
June 10th, 2011 at 8:12 pm
The one i have in all the quests? Deathpact.
Even when i am soloing lv 6 quests, i still throw it up.
June 10th, 2011 at 8:18 pm
#1 Resist Energy
#2 Freedom of Movement
#3 Haste
#4 Death Ward
#5 Nightshield
June 10th, 2011 at 9:01 pm
If I had to choose ONE buff… It would no doubt have to be haste. Nothing can beat down a boss like a party full of hasted nerds going wild!
June 10th, 2011 at 9:13 pm
Haste, Rage, Blur, Displacement, Freedom of Movement, Deathward, Resist Energy.
Haste and Rage are highly addictive.
Blur and Displacement for the chances of getting hit less often, Freedom of Movement to neutralize some CC, Deathward to block Neg lvls and some insta death spells and Resistances when needed.
Ther’s more very useful buffs, but I limited with those.
June 10th, 2011 at 9:20 pm
Definitely haste and displacement. I like attacking faster and getting hit half as often.
June 10th, 2011 at 9:46 pm
Main charqcter is a ranger, so most used buffs are Longstrider to move faster, Ram’s Might to do more damage, Resist energy to take less damage, Barkskin to take less damage, and Freedom of Movement to protect from holding spells.
June 10th, 2011 at 10:05 pm
Quite addicted to expeditious retreat since i use boots slot for others enhancements instead of striding.
June 10th, 2011 at 10:15 pm
Heroism and Haste are the 2 must haves. Heroism for a well-rounded covering of bonuses to attack, skills, and saving throws (reflex especially!) and Haste for its ability to hand those frantic moments right back to the mobs.
June 10th, 2011 at 11:23 pm
Grease is my favorite party buff, never leave the tavern without it.
June 10th, 2011 at 11:26 pm
Least Dragonmark of Passage means always running
June 10th, 2011 at 11:28 pm
Ram’s Might, because I love running around with ham fists.
June 10th, 2011 at 11:47 pm
1. Haste, because who doesn’t like their virtual crack?
2. Ninja Spy I Shadow Fade, makes pseudo-assassinations more fun.
June 10th, 2011 at 11:52 pm
Jump. Because I like shortcuts.
June 11th, 2011 at 12:52 am
Haaaaaaste! With the introduction of TR this is undoubtedly the #1 must have buff for me
June 11th, 2011 at 1:43 am
Haste, once you see its buff to attack, you don’t go back.
The one buff that people often forget about is Solid Fog, for when your party is getting hit bad and needs to break aggro before a wipe.
Oh, and Grease. Everyone except your party’s Monks and Rogues will love it.
June 11th, 2011 at 4:47 am
Well, I’m still a lowbie (highest level toon is
… and I have to say:
1) Nightshield
2) Haste
3) Blur
4) Resist Energy
Those are my must-casts, anything else is gravy.
June 11th, 2011 at 4:56 am
for me its nightshield, yea a +3 to saves and deflection to mgc missiles
resist energy cant beat a dr 30 of any element
stoneskin addy 10 dr for ur friendly caster
displacement and blur, first 1 for me blur for the OTHER GUYS
both versions of fire and cold shield, either for the cool looking effect of both shields and the must have 50% dr fire/ice
and last but no least a daily dose of greater heroism, mainly because the +4 on skillz let me use raise death scrolls with 85% and crit-h-w wands with 100%
June 11th, 2011 at 7:18 am
Most used buffs for me are haste and fom.
June 11th, 2011 at 7:43 am
Displacement is probably the most powerful buff in the game, but Haste is the most important because it helps you kill mobs faster and also cover ground faster out-of-combat.
Resist Energy is, of course, #3.
June 11th, 2011 at 8:42 am
[...] Namentliche Nennung im Chronicle [...]
June 11th, 2011 at 12:15 pm
I play for the challenge and to explore. So I rarely use buffs. Usually, I get them when in parties and someone is casting them.
The only buff I use on my toons, in spell or potion form, is resist energy. Although I try to survive without using them first. Sure, I’ve died a few times but it’s a lot more satisfying to get through a dungeon relying on my wits in utilizing my toons’ abilities without being buffed-up.
June 11th, 2011 at 1:17 pm
Haste. Run, Forrest, run.
June 12th, 2011 at 12:43 am
Only one buff I need really…
When the battle begins to turn against you…when enemies seem to shrug off your blows…when you must awaken the inner reserves of your strength to fend off your foes…and when you can’t hold back the darkness in your heart…
MIGHTY RAGE!!!!!!!!!
*Rawrrrr*
(Screen glows red)
June 12th, 2011 at 11:02 am
Greater Heroism; even though my epic trapping skills don’t really need a +4 buff, its better than having exploded trap parts on your face.
Oh, and the boost to attack doesn’t hurt either
June 12th, 2011 at 4:37 pm
Haste is simply #1. Not only for the offensive benefits, but simply running faster is often badly undervalued. There’s no comparison between being faster than the enemies and being slower; the former is fundamentally safe, the latter is fundamentally unsafe. Even classes that don’t need the melee speed from Haste need Haste.
Behind that, it’s the usual grab-bag of Stuff You Want; Displacement, Resist Energy, Freedom of Movement, Death Ward, Shield/Nightshield against Magic Missile spammers, Greater Heroism, Inspire Heroism, all that sort of thing.
June 12th, 2011 at 9:42 pm
Buff that me and my guildie friends need before each quest? The most overpowered buff of all. Love…
I always insist BYOL (Bring your own love) in my raid and/or party.
June 13th, 2011 at 1:15 am
Most used? Haste, by far.
Most loved? Human Versatility IV - Skills, how else could I hit my Haggle 93 for buying/selling?
June 13th, 2011 at 3:58 am
Haste to move fast and kill enemies before they can do a ton of damage to me.
Resist/Protection from Elements is important so that I don’t take a ton of damage from elemental attacks and traps.
June 13th, 2011 at 6:48 am
Haste?Jump?Shield?Naah.My mandatory buff is…jump!
Yes,jump!You woud be surprised how much time it helped me survive or get somewhere faster or hit something!
June 13th, 2011 at 12:35 pm
My one must have is Greater Heroism. Extra HP, bonuses, and Fear immunity make it tops in my book. Following closley behind are Shield and Haste for all the really nice benefits they give. However if I had my say, I would want ALL buffs all the time.
I love it when I can fill the top of the screen with happy happy joy joy icons!!
June 13th, 2011 at 5:40 pm
Haste, Resist Energy, Nightshield, Displacement, etc.
June 14th, 2011 at 9:34 am
Expeditious Retreat, Jump, Displacement.
With those, you’re a faster moving, harder to hit caster.
June 14th, 2011 at 10:07 am
A carefully-chosen Resist Energy makes a HUGE difference in so many quests, it’s always at the top of my list.
June 14th, 2011 at 11:34 am
Displacement, Haste, and Jump are what keeps my caster alive! I feel naked and vulnerable without them. I’ve been called a “jumping bean” before.
June 14th, 2011 at 2:13 pm
Stoneskin, Greater Heroism, and Jump are flat standard.
Displacement is a go if I think I can spare the SPs for it. It’s so short duration, though. I often skip it.
Rage/Haste on me to get through the trash mobs faster.
Resist Energy and Protection from Elements applied topically as needed.
June 14th, 2011 at 2:51 pm
With my Wizard/Rogue, I cast Nightshield, Greater Heroism, and Blur as my basic package. This affords me a modest protection at a good price, spell point-wise. I can always add in Resists, Jump, Expeditious Retreat and Displacement as needed. I find that I only use Stoneskin for boss fights, and then only when I know it will be a big beat down drag out while soloing.
June 17th, 2011 at 2:16 pm
Haste and Energy resist are must haves for anyone IMO